The controls are intuitive when using the Touch controllers, the gameplay is smooth and has no technical hiccups, whilst the loading times are non-intrusive and don’t keep you out of the action for too long. When it comes to the gameplay, Moss: Book II feels great to play on the Meta Quest 2 – it gets all of the basics right and even makes some improvements over the PlayStation VR version. Want a more detailed review? You can check out my PlayStation VR review through this link. ![]() With that in mind, it’s worth noting that this review won’t cover the ins-and-outs of Moss: Book II’s gameplay, but will instead focus on how it feels to play on the Meta Quest 2. I decided to check it out and see how it played on the platform and how it compares to the PlayStation VR version. Naturally then, I was excited to see the game make its way to the platform, with Moss: Book II now available on the Meta Quest 2. However, I find myself preferring to play my Meta Quest 2 over my PlayStation VR these days, not only because it’s portable but also because I prefer the tracking functionality and controllers. I’ll admit, I thought it was just going to be more of the same early on (which wouldn’t necessarily be a bad thing), but it didn’t take long for the wealth of new ideas to take shape and help the game offer a more varied and entertaining adventure than before.” “Moss: Book II improves upon its predecessor in every way with its more expansive world, more varied combat and puzzle mechanics, and longer playtime that helps flesh the adventure out. ![]() I played Moss: Book II when it launched on PlayStation VR earlier this year and was a BIG fan, stating that:
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